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31/12 2002


Gott Nytt År!!

Ville bara passa på att önska er alla ett riktigt gott nytt år. Vi på SEN ser fram emot ett 2003 fyllt med nya emulatorer och program för oss emulatorfreaks!

Good Coleco 1.00

Cowering har släppt version 1.00 av Good Coleco. 300 olika roms känner denna version igen. Ladda hem den här:

Good-Verktyg

Dapple 1.20

Dapple är en Apple ][ emulator. Följande är nytt:

  • Begun work on improving 65SC02 support; fixed a bug (I didn't grok BBRx) in the 65SC02 disassembler functionality.
  • Wrote (it's not linked in yet) a routine to determine whether an enhanced //e ROM is active, because you cannot use the NMOS 6502 on an enhanced //e.
  • Reconstructed 1.12 from unreleased version 1.10 after all later versions failed to boot (WAI NE!!!)good thing I kept 1.10 around.
Dapple

Hatari 0.25

Hatari är en Atari ST emulator för Linux, Mac OSX, FreeBSD & BeOS. Följande är nytt:

  • Support for big endian systems like PowerPC machines has been improved, especially the Spectrum 512 pictures are now working better there.
  • Hatari now also compiles and runs on Mac OS X. Additionally the blitter chip is now beeing emulated, too, and there is also support for big VDI screen resolutions.
  • And you can now save YM and WAV sounds.
Hatari

RockNES 2.40

RockNES, en NES emulator för DOS, har blivit uppdaterad. Följande är nytt/fixat:

  • More internal changes and rewrites
  • NES joypad latch was not being cleared if the input type is joystick
  • Fixed a mistake on movie play status (bleh)
  • Fixed a stupid loading bug for trained ROMs
  • Fixed ppu address reset behaviour (Rambo is okay)
  • Fixed MMC3 IRQs (yay, finally)
  • Allowed mapper IRQs to trigger on scanline 240 (fixes a few games)
  • Added a specific fix for Rad Racer games (the road is okay)
  • Fixed 8-sprites ppu flag
  • Fixed filenames to dump chr data
  • Small PSG and color emphasis/monochrome optimizations
  • GFX corruption (like map#226) has been fixed
  • Changed joypad data reading behaviour
  • Changed to compile with the newest stable Allegro release
  • Changed some filenames for dumping RAMs
  • Minor core cleanups, bug fixes and cosmetic changes.
RockNES
NES-emulatorer

25/12 2002


Raine 0.37.1

Raine, Arkademulatorn, har blivit uppdaterad. Följande är nytt:

  • Source/games/xsystem2.c: fix coin bugs in plumppop and tnzs by taking the "mcu simulation" from mame. Interesting code, by the way...
  • Source/: profile.h, alleg/profile.c, gui/about.c: show an estimation of your cpu frequency in the about dialog (?! icon) after you have loaded at least one game.
  • Source/games/macrossp.c: fix company, add more cycles to avoid slow downs, and fix non transparent sprites (are there really some ?)
  • Source/games/hyperpcb.c: hyperpac is now working (thanks to mame for the "mcu simulation" !) Also, speed hacks for hyperpac and hyperpcb are now working correctly.
  • Source/games/default.c: force recalibration of the rdtsc timer everytime we run a new game. This fixes bad music speed of some games when you had run outzone as your first game in raine.
  • Source/: sound/sasound.h, alleg/sasound.c, alleg/soundcfg.c, seal/sasound.c: remove all the low level sound parameters from raine.cfg, and put safe values in the source instead (I hope these ones are safe at least !).
  • Source/games/gunbird.c: fix the bad colours in s1945 demo. It was because the sprites need to be delayed by 2 frames.
  • Source/timer.c: fix a very bad bug with periodic timers. It fixes music speed in tengai and strikers 1945.
  • Source/config.c: display info about 16bpp games (in -listinfo)
  • Source/games/nmk.c:
    remove useless draw_acrobatm and fix bad sprites (in acrobatm, but maybe it affects other games too).
  • Fix -listinfo for tdragon2 and macross2
  • Fix bad layer in acrobatm (alignement ?)
  • Add function keys F5-F8 to toggle manually layers (for those who are inteerested !).
Raine

24/12 2002


God Jul

Julen är tiden då man ligger o slappar,
käkar risgrynsgröt och öppnar klappar.
Om man varit snäll kommer tomten hit,
inte bråkat och gjort en massa skit.
Så vi får hoppas att Sanite varit snäll,
annars han av tomten kanske får smäll.
Vi får hoppas att tomten inte gör någon miss,
och glömmer att åka till vår Nemesis.
Trist att vi på SEN bara numera är sex,
fast kvar har vi alltid vår JPX.
Akta er för kyla och halsfluss,
tack och lov att vi har vår Sajruz.
Vår sommmarjobbare som kallas The Smoker,
han är en riktigt rolig toker.
Hoppas ni tyckte att denna dikt var kul,
alla på SEN önskar en riktigt God Jul!

17/12 2002


Gex 0.8.7

Gex, som är en Game Boy emulator för Windows, har blivit uppdaterad. Följande är nytt:

  • Very very higher compatible
  • I detected a bug in Rom bank selecting.
  • So you can play roms like Zelda or Pokémon.
  • Halt opCode fixed
  • Real Speed at 60 fps
  • Griking
Gex

15/12 2002


GoodGBA 0.999.7

GoodGBA är ett program som känner igen och döper om dina GBA rommar. Nya versionen innehåller följande nytt:

  • Some speedups and a few fixes when using .gz files
  • Lots of new ROMS... have fun... thanks for the #nola folks help
  • A few new flags.. I'm sure everyone will figure them out :)
Good-Verktyg

14/12 2002


ClrMamePro 2.86

Denna ROM-förvaltare har blivit uppdaterad med följande:

  • fixed: another little diskimage related crash
  • fixed: rebuilder forgets to remove some empty subfolders
  • fixed: a rebuilder crash/datfile import issue for some biossets
  • fixed: rare wrong/empty tree entry while doing set casefixes
  • misc: automatic fastscan after drag&drop is now optional
  • misc: don't skip a possible equally named 2nd archive if 1st has unfixable corrupt zipstructure
  • added: logfile-/fastscan removebuttons
  • added: warning if you use rompaths which match setnames
  • added: more rebuilder options and pathvalues are accessable via scan results popupmenu
  • added: year tags will be read, dir2dat can match/create and setinfo shows them
ClrMame hemsida

Atari800 1.2.5

Atari800 är en Atari 800-emulator för Windows, MS-DOS, WinCE mf. Nytt är

  • UI - the SpaceBar in disk management switches between the RW and RO flags (this didn't work for a long time, now fixed). Please note that this RW/RO switch is just temporary and does not change the writeprotect flag of ATR images. Besides, it cannot override this flag so you actually can't mount a writeprotected ATR image read/write using this Space Bar toggle.
  • Atari800 compilable under OS/2
  • MultiJoy4 interface and Amiga/AtariST right mouse button supported
  • 13 new cartridge types supported
  • ANTIC mode E + GTIA mode 9 added (used in "Unconventional 2k", "Ass Kisiel")
Atari800 hemsida

12/12 2002


VisualBoyAdvance 1.3.1

Windowsversionen, samt Linuxporten, av VisualBoyAdvance har släppts i en ny version som fixar en liten bugg med flash-minnet. En tysk och en polsk, samt två kinesiska översättningar har även lagts till.

VisualBoyAdvance hemsida

11/12 2002


MESS 0.62

MESS är en multikonsolemulator. Nyheterna är:

    New System Drivers Supported:
  • Odyssey 2 [PeT, Dopefish Justin]

    System Driver Changes:
  • [SPECTRUM] Fixed snapshot loading. [Nate Woods]
  • [COCO] Fixed some bugs related to handling of degenerate JVC files (where the file size is less than 161280 bytes) (bug #281) [Nate Woods]
  • [SNES] Fixed a GDMA bug that was causing graphics corruption. Added support for FastROMs. Improved object and background layering priorities. Colour addition/subtraction is greatly improved. Added vertical mosaic effect. Fixed Mode 7 rotation and draw outside screen area. Added x/y flip to Mode 7. Added support for the back colour constant. [Anthony Kruize]
  • [APPLE2] Fixed keyboard and aspect ratio, and also added color, joystick, and natural keyboard support. (bug #291) [Nate Woods]

    Source Changes:
  • The core is based on MAME 0.62. This incorporates all features of the update to this core. [MAME team]
  • Added new snapshot/quickload code, to hide the details about loading snapshots and quickloads from the drivers. [Nate Woods]
  • Added the ability for systems to override the friendly names of devices. [Nate Woods]
  • [WIN32] Added the ability to toggle the frames per second view, differentiate between soft and hard resets in certain systems, and to save screenshots in the new UI. [Nate Woods]
MESS hemsida

VisualBoyAdvance 1.3

Det här är den Bästa Game Boy Advance-emulatorn i dagsläget. Den har även stöd för GB- och GBC-ROMs. Nyheterna är följande:

    Core changes:
  • added support for Flash 128K (thanks DesktopMan)
  • added checks for out of memory condition
  • added sound volume option
  • fixed message when failed to write battery file (previously always saying failure to open file NULL)
  • fixed sound mixing ratios specified in 0x4000082 (thanks Damian)
  • simulating memory behaviour when no cartridge present (32-bits still
    incorrect)

    Windows version:
  • automatically apply IPS patch if it exists (configurable)
  • added save/load support in the memory viewer
  • added support for filters in 32-bit mode for all filters
  • added AVI writing support (no sound yet)
  • can now pause emulator before loading any file
  • memory viewer now displays current edit address
  • removed some test code introduced at version 1.1 that slows down the emulator
  • exporting GSA snapshot defaults title to internal name
  • fixed missing check marks on layers menu
  • fixed bug showing maker code/name from some old games

    SDL version:
  • added support for long options
  • added support for passing configuration file name
  • added profiling support (GMON format - see README)
  • added support for filters in 32-bit mode for all filters
  • automatically apply IPS patch if it exists
  • improved search for configuration file: current directory, user directory, executable directory (in order) are searched
  • fixed configuration problem with saveType and removeIntros

    Porting:
  • fixed big endian problems in SGB code
  • fixed big endian problems with rotated sprites
  • fixed big endian sound endianess
VisualBoyAdvance hemsida

CottAGE 0.12

CottAGE är en arkademulator för Java. Nyheter:

  • This is a bugfix release because 0.11 was basically broken. We strongly recommend to replace 0.11 with 0.12.
  • Reorganized imports in all classes.
  • Removed absolute paths in makecot.bat that caused it to fail almost everywhere.
  • Fixed the clipping bug that affected 1943 and rocnrope where it caused an offset.
  • Fixed the 1-pixel offset bug in scrolling games.
  • Re-enabled mspacman.
  • Re-enabled the old Pacman driver to use with pacman, mspacman, lizwiz, eyes, dremshpr, mrtnt, ponpoko and theglob in order to have sound working again in those games.
  • Encapsulated jef.video.GfxProducer and changed all affected classes.
  • Updated JEF version to 1.0 Beta 2.
CottAGE hemsida

8/12 2002


.confusionGBx 0.5c

Det här är som namnet antyder en Nintendo Game Boy-emulator. Nytt är:

  • Revised ScreenShot-Function from v0.5, revised it again, cursed it, watched tv, revised once more, coded new from scratch, approved good, built in :)
  • There was a little conflict between Joystick/-Pad support and the Keyboard so that the Keyboard control would be a little suckish ;) - fixed that
.confusionGBx hemsida

6/12 2002


Laser 0.20a

Laser är en arkademulator för DOS, Windows, Linux & BeOS. Hittills har bara Windows källkoden och binärfilerna blivit uppdaterade. Nytt är:

  • Fixed Lupin 3 (ss_teven)
Laser hemsida

CottAGE 0.11

CottAGE är en arkademulator skriven i Java. Nytt är:

  • Add following games: Jump Shot, Lode Runner, Mr. Jong, Pacman Plus, Pooyan, Rally X, Son Son, Tropical Angel
  • Add following clones: crazyblk, crush2, crush3, eyes2, hangly, hangly2, mbrush, mspacmab, mspacpls, newpuckx, pacgal, pacheart, pacman, pacmod, paintrlr, piranha, ponpokov, pootan, pooyans, puckmana, puckmod, sonsonj
  • Fixes drivers: 1943, bw8080, circusc, dkongo, pacman, rocnrope, solomon
  • Fixes I8080 cpu core
  • Add following sound chip: YM2413
  • Zoom, TV Mode and Scale2X support
  • Restructure of the code to properly separate JEF (Java Emulation Framework)
  • Usual fixes and optimizations...
CottAGE hemsida

Nebula 2.21a

Arkademulatorn Nebula har blivit uppdaterad

  • CPS2
  • Added latest XOR table releases:
    • Dimahoo (US 000121)
    • Great Mahou Daisakusen (Japan 000121)
    • Battle Circuit (Euro 970319)
  • Changed Battle circuit Euro as parent set

    NeoGeo
  • Fixed Neogeo CD support that was broken in the previous release
Nebula hemsida

.confusionGBx 0.5b

.confusionGBx är en Game Boy-emulator för Windows. Nyheterna i 0.5b är:

  • removed the ScreenShot-Function from v0.5.
  • added Joystick-/Joypad-Support! .confusionGBx automatically recognizes if a Joystick or a Joypad (my suggestion ;) is plugged to the pc - no further setups necessary. Of course the Keyboard can still be used.
  • Fixed crashing on some machines when changing the screen-size
.confusionGBx hemsida

4/12 2002


Rykten om megaton

Det går runt många rykten på Internet nu om Nintendos, så kallade, megaton-nyhet. Glöm inte att detta bara är ett rykte, fast det kommer från hyffsat säkra källor, och det kan mycket väl visa sig vara falskt. Det dom säger är i alla fall att en av Nintendos advokater nyligen gick igenom kontrakten Nintendo gjorde med Sony när de skulle skapa PlayStation-X, CD-spelaren till SNES, och upptäckte att det var Sony som bröt kontrakten och inte tvärt om. Detta innebär att Nintendo nu, när Sony byggt upp varumärket Playstation, kan gå in och stämma dem och få både namnet och alla vinster de gjort på namnet.

Det sägs också att Nintendo kommer att köpa, eller gå samman, med både Sega och Capcom. Detta låter kanske lite mer rimligt, men man skall aldrig vara säker.

För mer information besök alla forum på alla spelsiter du känner till.

3/12 2002


Dapple 0.99

Dapple är en Apple ][-emulator för DOS. Nyheterna är:

    0.99:
  • Debugger restored (F5 this time). This is a partial rewrite of Marat Fayzullin's debugger, using the Dosius Disassembler (dasmc02).

    0.98i:
  • Alt is Open-Apple in //e mode. Ctrl-Alt is Option in //e mode. No combination key for both yet, you'll need a joystick for that still.

    0.98h:
  • Gee, I can't remember what the original tweak was. :p
  • Added PrtSc, as per user request .

    0.98g:
  • Fixed some bugs relating to the color settings.
  • Tweaked amber: it now looks much more realistic.

    0.98f:
  • Removed /?, it takes too much screen real estate. You might ask why all these 0.98 versions: it's not ready for prime time yet, so I don't see 1.00 coming soon. I suspect my code has succumbed to creeping featurism.

    0.98e:
  • Fixed /?, this may be the last time /? is available.

    0.98d:
  • Another workaround for Xevious, the /XEVIOUS switch...
  • Added "real" documentation (dapple.man) in the *X style.

    0.98c:
  • For those who would like to use Xevious without being stuck in mono I added the /NOSAVEINI switch to trash changes to settings on exit.

    0.98b:
  • No real differences, tweaked M65C02 a little.

    0.98a:
  • Got the new M65C02 to build under Turbo C++ 1 again.
  • Also, fixed a small bug in ][+ emulation mode (Flash can't be disabled on ][+!)

    0.98:
  • Preliminary support for the 80-column card, although it doesn't work yet. Text support in 40-column mode is at //e Classic level, although the Mousetext has been in the font since the beginning. Challenge: If you are able to get PR#3 to work at the level of Andrew Gregory's emulator, I will put your name immediately after 1.00 here, and I will put your name at the top section of any source files tweaked to get to this point. I really do appreciate the help of Holger Picker and David Empson; it has been *quite* invaluable in getting the emulator this far.

    0.97a:
  • Fixed a bug where the printer port defaulted to the current ROM...I am not immune to PEBKAC.
Dapple hemsida

Mimic 2.11

Mimic är en Arkad, Mega Drive, Game Gear och Game Boy-emulator för Windows. Nytt är:

  • Fix:WindowsNT/2000/XP issue resolved
  • Fix:Some minor Sega fixes also.
Mimic hemsida

ClrMamePro 2.85

ClrMamePro är en ROM-förvaltare. Nytt är:

  • fixed: little diskimage lookup failure
  • fixed: missing warningswindow message when auto-fix-bad zipstructure failed (e.g. due to read-only media)
  • moved: long operation (integrity checks, etc) messages -> warningswindow
  • moved: full zip integrity check was moved to the checksum dialog (so checksum and crc32 options have to be enabled) check-status is shown in the progress dialog
  • misc: settings->paths can be manually edited by single-click
  • misc: several scanning/fixing/integrity check window title updates
  • misc: several internal trimming and backuppath code changes
  • removed: advaced scanner option: delete useless zipsubdir structure (It's enabled by default now...remember: it's just a useless zipstructure entry...not a real subfolder).
ClrMamePro hemsida

NesterDC 7.1

Denna Dreamcast port av NES-emulatorn Nester har uppdaterats:

  • optimize CPU emulation
  • optimize bank switching
  • support NNNesterJ cheat code
  • add many NNNesterJ cheatcode in zip package.
  • refine dreamcast UI code
  • update development environment (gcc-3.2, binutils-2.13.1)
  • optimize object-code-size
  • some misc changes
  • NES external device support
    • Arkanoid Paddle (controlled by Dreamcast Mouse)
    • Mahjong Controller (controlled by Dreamcast Keyboard)
NesterDC hemsida

GEX 0.8.5

GEX är en Gameboy-emulator för Windows. Det som är nytt i 0.8.5 är:

  • higher compatible
  • ADD (16 Bit) fixed
  • Timer added
  • Frame skipping added
  • CGB RAM BANK added
  • Speed switching (CGB only)
  • Config is stored in right directory
  • Battery saving
  • I wrote something of the CPU-Code in ASM
GEX hemsida

RockNES 2.10

Nu är jag tillbaka så vänta er lite fler uppdateringar på sidan i fortsättningen. Det här är iaf en bra NES-emulator som har blivit uppdaterad med följande:

  • Joystick calibration is back again;
  • Fixed state saving/loading (older files are not compatible);
  • Fixed a bug in the mapper #1 (MMC1);
  • Fixed FDS driver (partially), broken from rewrite;
  • Fixed a bug in the CPU cycle counter;
  • Fixed 'no game loaded' error threat;
  • Fixed input setup on joystick detection error;
  • Fixed MMC3 IRQs somewhat, still imperfect;
  • Fixed a small issue with the dummy sound driver;
  • Fixed PRG/CHR page masking, thanks to Vagla for pointing me this;
  • Config file cleaned, removed some deprecated options;
  • PPU timing tweaked, still imperfect due to line-based render;
  • PSG driver cleaned up a bit;
  • Color RAM i/o optimized;
  • New NES palette, taken from Rockman Complete Works (PSX);
  • EAGLE filter is back again;
  • Documentation cleaned and partially rewritten;
  • A few CPU tweaks, finally up-to-date, thanks Matt.
RockNES hemsida

1/12 2002


iNES 2.2r Windows

En ny version av denna NES emu för Win32 har släppts.
Nytt i denna version är:

  • Added RAM page selection to MMC1.
  • All screen refresh is now directed by the VRAM address register.
  • Two lower bits of PPUCONT1 register immediately propagate to VRAM address bits (Super Mario Borthers, Zelda).
  • Fixed frequency sweep for sound channel 0 when increasing frequency (Othello-Bit).
  • Fixed vertical scroll rollover.
  • Automatic HPeriod/VPeriod computation is now default.
  • Now taking into account cycles taken by the sprite DMA.
  • Now not generating NMI if VBlank flag was reset in the PPU status register (Ikari Warriors 3, BWings).
  • Reduced delay between VBlank and NMI to several cycles (Overlord, Dragon Strike).
  • Removed cycle counter roundups.
  • Now saving raster effect option as global (not cartridge specific).
  • Now cleanly removing the debugger console in iNES-Windows.
  • Added keyboard support for FamilyBASIC and other programs using the keyboard.
  • Fixed Windows sound driver to avoid crashes in Windows 2000.
iNES

 

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